Vib-Ribbon
| Vib-Ribbon | |
|---|---|
| Developer(s) | NanaOn-Sha |
| Publisher(s) | Sony Interactive Entertainment |
| Designer(s) | Masaya Matsuura |
| Platform(s) | PlayStation/PS One PlayStation 3 |
| Release | December 9, 1999 |
| Genre(s) | Music video game |
| Mode(s) | Single-player |
Vib-Ribbon is a PlayStation game created by Masaya Matsuura, the same people who created PaRappa the Rapper.[1] The game was released in Japan on December 9, 1999, and then in Europe on September 1, 2000. The game wasn't available to North America until it was re-released for the Playstation Network in October of 2014.[2] The game has spawned 2 Japan-only sequels: Mojib-Ribbon and Vib-Ripple.
Originally, the game was going to advertise the Mercedes-Benz A-Class, but due the poor quality it had, the idea was dropped.
You play as Vibri, a wireframe rabbit, though she technically in the lore, does it herself.
The buttons are as follows: L, R, Down button & X.
If you keep the combo up for an extended amount of time, Vibri turns into Queen Vibri.
The said obstacles are: A loop-the-loop, a pothole, spikes and a ledge.
The levels are, Tutorial (How to Play), Bronze (Easy), Silver (Normal) And Gold (Hard).
The style of the game is meant to be a take on the games from 1970-1980.
Vib-Ribbon had a resurgence in popularity in the recent years, spanning lots of fanart of Vibri, memes and a community of its own.
References
- ↑ Imagine Publishing (2014). Play - Issue 250. p. 74.
- ↑ "Vib Ribbon Finally Releases in North America Tomorrow". PlayStation.Blog. 2014-10-06. Archived from the original on 2020-06-01. Retrieved 2025-01-05.